Setting up your Sandbox
The next article discusses one of the most important parts of setting up your game - how to start a world. Often you draw a good map - now what? Calithena offers advice on locality and starting small, how to block out areas of adventure, when to expand them, and the process of creating hooks and feeding the information to the players. He then gives examples.
The article itself is two pages of text, and a one-page sub-continent black-and-white hex map. Calithena puts his theories into examples that are easy for a prospective DM to follow. I liked it so much I yoinked the map for may Mazes & Minotaurs sandbox, adding color and creating a players map version.
This would have made an outstanding blog post, but I am happy to have it in magazine form where it is easy to keep referring back to it.